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Tower a Charm by samshank0453

Tower at Charm by samshank0453. This fanciful interpretation disregards the novel's description of the Tower

The Tower at Charm is the name of the fortress which is the palace and the administrative center of the Lady's empire. By far the largest structure in the Northern Continent, the Tower is a "featureless black cube five hundred feet to the dimension" and a frightening symbol of the Lady's control. The Tower is "manned by the Lady's functionaries" and the Tower Guard, a special army hundreds strong. It fully envelops a separate, inner structure which was the personal residence of the Lady herself. This "inner Tower", which takes up a third of the volume and has only 1 entrance, is universally feared: a place which few people enter, and fewer leave.

Before the AnnalsEdit

The Tower was constructed by the Lady and her powerful servants, the Ten Who Were Taken, after their liberation from the Barrowland. It was their first undertaking together, and from the Tower, the Taken marched forth, raised armies, and established the Lady's new empire among territories that had belonged to her and her husband centuries earlier during the Domination.

The Tower was built from massive, imported basalt billets. The basalt that was not used in the construction was strewn outward for a mile in every direction except for a single, perfectly manicured approach, restricting all land access to a tightly-controlled point. The land outside the jagged basalt "moat" was actually beautiful pasture. The basalt boulders of the inapproachable waste area could be animated by the Lady and the Taken into plodding giants in the shape of a "grotesque, gargantuan parody of the human form", which could trample and hurl massive stones at attackers.

The Black CompanyEdit

The Tower was the location of the infamous Battle of Charm, during which the Rebels were crushed in a gruesome battle, and the remainder of the Circle of Eighteen were killed. During the chaotic last hours of the battle, Soulcatcher – one of three traitors among the Taken – sabotaged the flying carpet of the Howler and caused him to smash directly into the Tower at breakneck speed.

Shadow GamesEdit

After the Battle of the Barrowland, the Black Company was reduced to 6 men, and the Lady was rendered powerless. Deceiving her entire empire that she was still nearly-omnipotent, she accompanied them back to the Tower, where they found themselves "closed up in that dread place for two weeks". The Lady decreed that Croaker become an imperial legate, and the befuddled minions of the Tower outfitted him with clothing and paperwork of the highest-ranked men of the empire. The Company felt increasingly unsafe around the Guard, whose members resented the fact that they had the Lady's personal favor despite being enemies of the empire since the Battle of Juniper. She departed the Tower along with the Company, never to return.

The Silver SpikeEdit

You ain't never going to impress me with nothing if you think you're going to tell me tall tales and you ain't never see the Tower at Charm. There ain't nothing ought to be that big. It's got to be five hundred feet tall and as black as a buzzard's heart. I never seen nothing like it before and I don't expect I ever will again.

Case, The Silver Spike

Case and Raven passed near the Tower in their unsuccessful pursuit of Croaker in The Silver Spike. Case, having never seen the structure before, was awestruck by the place.

Even after the Lady's departure, the hand-picked leadership at the Tower remained in control of her empire. The Tower even successfully repulsed an attack by the Limper, the last of the Ten Who Were Taken in the entire Northern Continent, and used their sorcery to keep their laughter hanging in the air over him as he fled in a rage. Later, the leadership at the Tower struck an alliance with Toadkiller Dog, and rode out with him on the backs of lesser demons to Oar, where they were all killed by the Limper.