Oar is a large city in the north of The Lady's Empire, located in the northernmost part of the province of Forsberg, just south of the Great Forest. It is the last major city south of the Barrowland.

The Black CompanyEdit

The city of Oar had a large, homegrown, underground Rebel presence prior to, and during, The Black Company. Unlike other Rebel groups, the cell in Oar was very independent-minded. This was because the local Rebel leadership did not defer to the Circle of Eighteen, which was the alliance of generals which directly commanded all other Rebel hierarchies.

The stable-keeper Cornie was a member of Oar's Rebels. Cornie was coerced by the Black Company into making his Rebel companions kidnap Colonel Zouad, who was the favorite enforcer of the Company's main Imperial rival, the Limper. The Rebels tortured Zouad in their hidden headquarters until they were interrupted by the Limper. Many Oar Rebels were buried alive alongside Zouad and the Limper when Shapeshifter sprung his trap on them all. In the hours that followed, Shapeshifter and the Black Company wiped out the remaining Rebels in wild combat throughout the streets of Oar.

The Black Company's victory in Oar was quickly reversed, however, when Raker swept through the city and recaptured it for the Circle from the Limper's leaderless army. The city was now part of the Circle's growing northern holdings.

Shadows LingerEdit

Like most other cities that had been lost to the Circle, Oar was recaptured by The Lady's Imperial armies after the Rebel's horrendous defeat at the Battle of Charm.

A full eight years after the Company had been in Oar, Croaker soared over the city with Whisper on her flying carpet during their flight to the Barrowland. They flew so low he could distinguish faces in the streets. In his Annals he commented that the inhabitants looked no more friendly to the Lady's agents now than they did those eight years ago.

The Silver SpikeEdit

The final battle against the Limper in The Silver Spike took place in Oar.